AI Insights · Timothy · April 2023
Top Ultracasual Games on iOS in Oceania Q1 2023
Discover the performance trends of the top 5 ultracasual games on iOS in Oceania during Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top ultracasual games on the iOS platform in Oceania showcased varied performance trends. Here's a detailed look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Balls'n Ropes from Rollic Games saw fluctuating weekly downloads, starting at around 5.5K at the end of December and peaking at 7.3K in early January, before settling to approximately 3.9K by the end of March. The game's weekly revenue experienced a peak of $174 in late January but generally remained below $50 for the rest of the quarter. Weekly active users rose from 7.5K to 11.3K over the same period.
Fill The Fridge!, also from Rollic Games, maintained a steady download rate of around 3.8K in early January, with a notable peak of 4.2K in late February. The game's weekly revenue showed a consistent upward trend, reaching up to $329 in early March. Active users fluctuated slightly, starting at 17.2K and ending at 15.2K.
ASMR Simulator-Makeover&Relax by Tap Q Games experienced a significant increase in downloads, peaking at 9.2K in early January before tapering off to around 2K by the end of March. The game did not generate revenue during this period. However, its active users grew from 734 at the end of December to nearly 20K by the end of March.
Acrylic Nails! from Crazy Labs saw a decline in downloads, starting at 4.5K in late December and decreasing to about 1.8K by the end of March. The game's revenue was minimal, with a slight uptick to $40 at the end of March. Active users decreased from 11K at the end of December to approximately 6K by the end of March.
Engine Pistons ASMR, another title from Rollic Games, showed a varied performance in downloads, peaking at 6.1K in mid-February and then dropping to around 1K by the end of March. The game's revenue saw a modest peak of $134 in late February. Active users increased significantly from 145 in early January to over 6K by mid-February, before declining to 1.9K by the end of March.
For more detailed insights and data, visit Sensor Tower.